Pagan has helped develop over 26 published game titles. His industry experiences include level designer, environment lead, animation lead, character modeler, concept artist, art director, and motion capture director. Currently working for WildTangent, Pagan continues to provide art direction for the creation of compelling 3D art content in original interactive games distributed on DVD and the Internet. Pagan has written several articles for Game Developer magazine, has taught at DigiPen Institute of Technology, lectured at industry events and has contributed chapters to published industry books. Pagan has a Bachelor of Design from the University of Florida.
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